Vice City : Finished
Oct. 24th, 2005 01:24 amAfter twenty or so restarts, I managed to beat the final mission in Vice City – an extended shoot out, shamelessly cribbed from the end sequence of the movie Scarface. It was a frustrating experience, not least due to the inadequacies of the auto aiming system when you are close to a wall inside and also to the ridiculous number of respawning mafia goons that you have to kill before triggering the next arbitrary cut scene. The game Mercenaries showed a workable movement and firing control mechanism for a third person action game, and it is only in San Andreas that the GTA series starts to match that.
Still, the game was a good experience in many ways – the definitive 80s soundtrack and style, the excellent voice acting in the cut scenes – particularly Ray Liotta as the anti hero Tommy Vercetti, and the open ended freedom of driving through a sun (or on occasion, rain) drenched Miami.
Thief : Deadly Shadows is next on the list to play, although in a moment of weakness I have preordered Call of Cthulhu which is due out next week.
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Date: 2005-10-24 08:50 am (UTC)no subject
Date: 2005-10-24 10:10 am (UTC)no subject
Date: 2005-10-24 01:27 pm (UTC)Yes, I like the aim thing in San Andreas. But the graphics & models haven't been touched up and the engine hasn't been refined in being ported to the PC although they had a year to do it in. It doesn't look very much better than Vice City. OK, so you can see the hot air being wavy. Whoop-te-doo. That's about the only real graphical difference.
The gang is also pretty bloody useless. You can get a bunch of guys to come with you, but they soon get left behind or go the wrong way. And then when you do get into a gang war, they're crap. How is it that when you take control of an area, and go into it, all your peeps are hanging around - but as soon as it's attacked, they're nowhere to be seen? Seems like you do all the work and the people you do it for just don't care.
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Date: 2005-10-24 01:46 pm (UTC)no subject
Date: 2005-10-24 03:24 pm (UTC)no subject
Date: 2005-10-24 08:29 pm (UTC)